The ARDUINO®  Classroom: STEAM Edition, Volume 1 is designed to guide learners and facilitators in their use of Arduino®  based projects. 

Perfect for Classrooms, Afterschool Programs, Museums, Home Schools, and Hobbyists.

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The ARDUINO® Classroom:
STEAM Edition, Volume 1

by Isabel Mendiola and Peter Haydock

Piloted for 4 school years in Monterrey Mexico, The Arduino® Classroom: STEAM Edition, Volume 1 is the inaugural curriculum from Gearbox Labs, Inc.

Over 1000 grades 7 through 9 students piloted, built and modified these projects over the four years. The authors took all of the feedback from this pilot and wrote this groundbreaking curriculum. Written with easy to use step-by-step instructions and full-color photos and technical diagrams of each project, students and their teachers will find these projects, challenging, engaging, and built to support creativity while teaching engineering design, C/C++ coding, and digital prototyping. All of the code is included to build the 25 projects and ideas for 110 more projects.

Students have used projects and the skills learned in this curriculum to compete in science and engineering fairs in Mexico. One student won the national science and engineering fair run by CONACYT in 2017 and 2018 with her Arduino® skills. 

Praise for The Arduino Classroom: STEAM Edition

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The Curriculum

  • Grades 5 and up
  • 240 full-color pages
  • Coil Bound/Lay Flat
  • 25 Hands-on projects in Four Sections (Building Blocks, Inputs and Controls, Sensors, Combining Inputs and Controls)
  • 110+ Project Extensions
  • 15 Project Skills Tutorials
  • Real-world connections to the technologies, processes, impact, history, or skills in each project. 

Content and Skills Developed

  • Integrated into STEAM content areas
  • Coding in C / C++
  • Engineering Design
  • Digital Prototyping
  • Tools for Project-Based Learning
  • 21st Century Skills Development
  • Project Management
  • Open Source Skills

Student Resources

  • Step by Step Directions
  • Project Material Lists
  • Full-Color Photos and Diagrams
  • Digital Prototyping
  • Tested C / C++ Code

Teacher Resources 

  • Assessments
  • Project Rubrics
  • Ancillaries (Premium Online)
  • Classroom Presentations  (Premium Online)
  • Pacing Guides
  • Copy and Paste Code  (Premium Online)
  • Integration Notes
  • Standards Alignments (ISTE, NGSS, CC, USCS)
  • Discussion Questions
  • Anticipatory Sets
  • Curricular Integration Points
  • Videos  (Premium Online)
  • Learner Accommodations
  • Classroom Setup 
  • Project Photo / Video Submission (Online)

People buying STEAM Edition.

  • Teachers - science, gifted, music, and technology
  • Choice Schools
  • Charter Schools
  • Libraries
  • Museums
  • University pre-service programs 
  • Home Schools
  • Engineering students looking for more experience with coding and microcontrollers
  • Professionals looking for additional career training in C/C++ and microcontrollers
  • Entry-level hobbyists
  • Experienced hobbyists
  • UX/UI professionals

* Materials Sold Separately

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Note: Projects and Alignments subject to change.